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Diegesis
Copyright © 2002-2017 by Dustin Jon Scott
[Last Update: Decemberrd, 2017]
Contents
In the diegesis (through-story), the characters continue their quest, out of the Necropolis and toward the story’s climax. The diegesis describes the “main” part of the quest; in this case, what the ancients would call the Anabasis or “going up” to the great city.
§γI: “The Temptation”
§γII: “The Hostelry”
§γIII: “Artifice”
§γIV: “Acquisitions”
§γV: “The Arising”
§γVI: “Catacombs”
§γVII: “Conference”
§γVIII: “The Escape”
§γIX: “Caravan”
§γX: “Conference”
§γXI: “The Elven Village”
§γXII: “Refuge”
§γXIII: “Barrage”
§γXIV: “Decamping”
§γXV: “Bay City”
§γXVI: “The Victors”
§γXVII: “Day Break”
§γXXVIII: “The Competition”
§γXIX: “Departing”
§γXX: “Round Two”
§γXXI: “The Chase”
§γXXII: “The Seduction”
§γXXIII: “Sterling”
§γXXIV: “Encounter”
§γXXV: “Candleton”
§γXXVI: “The Dragonslayer”
§γXXVII: “Jail Break”
§γXXVIII: “The Ruins of Wartoknor”
§γXXIX: “Den of the Fafnir”
§γXXX: “Hathor”
§γXXXI: “The Arrival”
§γXXXII: “Contiguity”
§γXXXIII: “Scavengers”
§γXXXIV: “Confrontation”